Ward yourself or an ally against enemy attacks. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a large area.

Generate a painfully intense ringing noise that deals 3d8 Thunder damage to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage.

It’s a dangerous world out there in Baldur’s Gate 3. So make sure you’re outfitted with the best armor. Below, we’ve compiled a list of all the Armour that you can find in Baldur’s Gate 3. Click on the Armour Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Armour properties and other helpful information.

Searing Smite: Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage and marks the target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage everyt turn, until it succeeds on a Constitution saving throw.

Absolute Bane: When the wearer hits a creature with a weapon attack, it receives a 1d4 penalty to Attack Rolls and Saving Throws. The same penalty applies to anyone using these gloves without bearing the Absolute’s brand.

Here’s a list of all the helmets that you can find in Baldur’s Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.

Touch a creature to grant it protection against poisonious influences. You neutralise all poisons affecting it, grant it Advantage on Saving Throws against being Poisoned, and grant it Resistance to Poison damage.

Your weapon gleams with astral radiance as you strike and possibly marks your target with light, preventing it from turning Invisible. If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed. This spell will work with Ranged weaponry.

Protect a creature against aberrations, celestials, elementals, fey, fiends, and undead. The target can’t be Charmed, Frightened, or possessed by them, and when these creatures attack it, they do so with disadvantage. Inflicts Protection from Evil and Good

From the moment players unlock their Battle Master Animal Companion , all five options are available, and no additional companion choices unlock at later levels. There is the Wolf, Bear, Dire Raven, Boar, and Wolf Spider – and of the five, the Wolf Spider provides the most utility and damage output.

Snap an ally out of any Stun. Difficult Terrain can‘t slow them down, and they can’t be magically Paralysed or Restrained. If the target is Restrained by non-magical means, it can spend 5ft of movement to Free itself.

In Act 1 , which typically brings players up to around Level 5 , you will be able to choose your Ranger Subclass (Beast Master), your first Favored Enemy and Natural Explorer choices, your Fighting Style, Feats, and a handful of Lvl 1 spells.

As light and as cold as the mist hanging like ghostly chandeliers over the canals of Marsember, the wine’s nose communicates all the central aspects of its mother city… save perhaps the mounds of dead monkfish.

Interrupt a creature in the process of casting a spell, making it fail so it has no effect. The higher the level of the spell being cast, the harder it is to interrupt. You can always interrupt spells of 3rd level or lower.

Here’s a list of all the Abjuration Spells in Baldur’s Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties, damage, effects, and other helpful information.

● A mysterious liquid has dried to the bottom of this bottle. ● The bottle’s dark glass both hides and protects the liquid within. ● This glass phial has been scrubbed clean of its former contents.

Rangers are a damage-oriented class that can either focus on their ability to track, hunt, and kill targeted prey, or summon an Animal Companion as a controllable ally. Despite their name, Rangers aren’t limited to Ranged combat, but just about all of the major BG3 Ranger builds rely on Ranged skills for the majority of their damage.

The artist has exaggerated the points of the ears, which seem to cut the canvas dark like pale knives. The garb and crossed hands of this eminent man are beautiful, poised, and utterly indicative of means.

Here’s a list of all the Evocation Spells in Baldur’s Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties and other helpful information.

Call down a silvery beam of pale light that deals 2d10 Radiant damage to any creatures that enters it or starts its turn in the light. You can use an action to move the beam 18m. On a successful save, targets still take half damage.